Openings 1.d4 Nf6: Indian defenses
King’s Indian Defense: Classical, Sämisch and Stats by Rating
Black lets White take the center, castles quickly and then strikes with ...e5 or ...c5. In the main lines White attacks on the queenside and Black throws everything at White’s king.
E70King's Indian Defense: Normal Variation
Games from this position (1600–1999): 22k
- 1.
- 2.
- 3.
- 4.
| Move | Played | Games | White · Draw · Black |
|---|---|---|---|
| 29% | 6,411 | ||
| 18% | 4,042 | ||
| 13% | 2,843 | ||
| 11% | 2,473 | ||
| 10% | 2,257 | ||
| 9% | 1,993 | ||
| 4% | 908 | ||
| 4% | 890 | ||
| 0.7% | 152 | ||
| 0.6% | 135 | ||
| 0.6% | 130 | ||
| 0.5% | 107 |
Plans for both sides
White
- Classical: Nf3, Be2, O-O; after ...e5 and d5, push c5 on the queenside.
- Sämisch: f3 and Be3, often castling long and attacking with g4 and h4.
- Do not open the center while Black’s pieces are aimed at your king.
Black
- ...O-O, ...e5, then ...Nc6 or ...Na6; after d5, play ...Ne8 and ...f5.
- The kingside pawn storm (...f5–f4, ...g5) is the main plan.
- The g7 bishop is your best piece; do not trade it cheaply.
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King’s Indian Defense at each rating
How often the position after 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 comes up in rated Lichess games, how it scores and what players answer next.
| Rating | Games (Share of games) | White · Draw · Black | Top next move |
|---|---|---|---|
| <1200 | 872<0.1% | 5.Nf349% | |
| 1200–1599 | 6,8860.1% | 5.Nf343% | |
| 1600–1999 | 22k0.3% | 5.Nf329% | |
| 2000+ | 17k0.8% | 5.Nf324% | |
| All | 47k0.3% | 5.Nf329% |
What usually comes next
The most played moves from here, all ratings together. Thicker line = played more often.
Main variations
The famous race: White plays c5 on the queenside, Black ...f5 on the kingside.
482 games from this position (all ratings, any move order). White won 55%, 7% were drawn, Black won 38%.
Show on the board: 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 O-O 6.Be2 e5 7.O-O Nc6 8.d5 Ne7White secures e4 with f3 and often castles long.
4,047 games from this position (all ratings, any move order). White won 52%, 5% were drawn, Black won 43%.
Show on the board: 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3Maximum center for White; Black hits back with ...c5 and ...e6.
6,222 games from this position (all ratings, any move order). White won 50%, 5% were drawn, Black won 46%.
Show on the board: 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f4White mirrors with g3 and Bg2. Calm and positional.
3,405 games from this position (all ratings, any move order). White won 49%, 6% were drawn, Black won 45%.
Show on the board: 1.d4 Nf6 2.c4 g6 3.Nf3 Bg7 4.g3 O-O 5.Bg2 d6
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At club level
Club King’s Indian games are races: Black attacks on the kingside and White on the queenside. Learning the ...f5 plan is worth more than memorizing move orders.
Practice it
The trainer answers with the replies people at your rating choose, in the same proportions, and brings back your mistakes on a schedule.
Related openings
- Indian Defense: 1.d4 Nf6
1.d4 Nf6
- Nimzo-Indian Defense
1.d4 Nf6 2.c4 e6 3.Nc3 Bb4
- Old Indian Defense
1.d4 Nf6 2.c4 d6
- Trompowsky Attack
1.d4 Nf6 2.Bg5
- Budapest Gambit
1.d4 Nf6 2.c4 e5
- Grünfeld Defense
1.d4 Nf6 2.c4 g6 3.Nc3 d5