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Fewmoves

Openings 1.d4 d5: closed games

Tarrasch Defense (3...c5): Isolated Pawn, Lines and Stats

3...c5 hits White’s center at once. After 4.cxd5 exd5 Black usually ends up with an isolated d-pawn: a weakness in the endgame, but a source of space and free piece play in the middlegame. Tarrasch himself thought it was the only correct answer to the Queen’s Gambit.

For Black1.d4 d5 2.c4 e6 3.Nc3 c5Seen in <0.1% of rated games

Lichess rating

D32Tarrasch Defense

Games from this position (1600–1999): 3,897

  1. 1.
  2. 2.
  3. 3.
MovePlayedGamesWhite · Draw · Black
34%1,34050%45%
28%1,10649%46%
21%80751%43%
10%39854%40%
5%18743%52%
1%4436%57%

Plans for both sides

White

  • 4.cxd5 exd5 5.Nf3 Nc6 6.g3 is the main line: the g2 bishop hits d5 and White aims at the isolated pawn.
  • Trade pieces: the fewer pieces left, the weaker the isolated pawn becomes.
  • Blockade the pawn with a knight on d4, where no pawn can drive it away.

Black

  • Keep pieces on and play actively: ...Nf6, ...Be7, ...O-O, ...Be6 and ...Re8.
  • The ...d4 push, when it works, gains space and cramps White.
  • The Schara Gambit 4...cxd4 gives a pawn for fast development; it is a sharp surprise.

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Tarrasch Defense at each rating

How often the position after 1.d4 d5 2.c4 e6 3.Nc3 c5 comes up in rated Lichess games, how it scores and what players answer next.

RatingGames (Share of games)White · Draw · BlackTop next move
<1200644<0.1%49%48%4.Nf334%
1200–15993,086<0.1%50%46%4.Nf332%
1600–19993,897<0.1%50%45%4.cxd534%
2000+2,002<0.1%43%48%4.cxd563%
All9,629<0.1%48%46%4.cxd537%

What usually comes next

The most played moves from here, all ratings together. Thicker line = played more often.

4.cxd537%4...exd576%4...cxd424%4.Nf327%4...Nc637%4...cxd433%4...Nf626%4.e320%4...Nc636%4...Nf635%4...cxd427%4.dxc59%4...Bxc582%4...d418%3...c5

Main variations

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At club level

At 2000+ White scores only about 48% after 3...c5. Below 2000 many White players answer 4.cxd5 exd5 with 5.dxc5, and most then take back with 5...Bxc5, which leaves d5 short of defenders: 6.Qxd5 wins a pawn, and White scores about 59% after 5...Bxc5. At 2000+ about four in five play 5...d4 instead.

Practice it

The trainer answers with the replies people at your rating choose, in the same proportions, and brings back your mistakes on a schedule.

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